Yre

Yre is the greatest city in the known world currently ruled by King Astaphon IV.

History
Long ago, the shipping town of Urr was in competition with Yre to become the most prosperous until Urr fell under Yre's rule, their families owing their loyalty to the Queen of Yre.

Ten years ago, after Sunfall, Yre fell under the control of King Astaphon IV who closeted himself inside Yre's grand palace complex with his wealthy allies to ignore the hardships being suffered by the outside world. This led to civil unrest and eventually a revolution. After nearly a decade of fighting, Astaphon and his forces were pushed back to the wall of the palace compound whilst the revolutionaries had seized control of the city. However, then the sun went dark. Astaphon's forces and the revolutionaries signed a peace treaty, agreeing to all work together to find a remedy for the dying sun. After this contract was signed, the sun reignited itself shortly afterwards.

Four months after the peace treaty was signed, a spell known as the Phenomenon erupted out of the palace compound, creating a dark-rainbow oil-like permeable barrier around the compound. The city of Yre offered wealth unimaginable to any adventurers who ventured into the barrier and learnt what the cause was and how to stop it, however, none who entered ever returned.

The Phenomenon
The Phenomenon is a permeable barrier that erupted from within the Palace Compound which looks like it is made of oil with a dark rainbow like shimmer to it. The Phenomenon encircles the entirety of the Palace Compound and a bit of the surrounding city. Legions of warriors have been sent into the Phenomenon but none have returned. Created by Ihraman the Grey Dwarf from a Time Stop spell that went awry she named the phenomenon as The Solar Dome.

Palace Compound
The Palace Compound walls are made of bright yellow bricks, scorched and marked from the years of war fought inside the city. The curved road towards the compound winds around to the left to a pair of parapet gates that stand on either side of a crevasse - an ancient moat-like fortification - that rings the palace compound with a sturdy wooden drawbridge between them built out of heavy, thick beams. Chains stretch from the internal towers to the top of the drawbridge.

There are four towers, two on either side of the crevasse, and each pair flank a thick iron-banded wooden door. The two towers are linked by a stone archway with enough space for the guards to occupy on their breaks. Each tower has a light wooden door and are about twenty feet wide.

The immediate approach towards the compound is lined by burnt and blackened corpses skewered on spears. The air is heavy with both the smell of rot and the stench of burning: fire, flesh and oil.

Within the Palace Compound there are 3 main areas connected by the main hall; The Cathedral Halls where Archbishop Gloic leads the Devotees of Azi Dahaka, The Garden Quarter where Quinn Tara plans with her artificers and mages, and the High Spire where King Astaphon is protected by his Knights.

The Town of Servitude
Within the city limits this small town is home to those who serve in the palace